Tag Archives: Settlement Random Table

Map for our D&D beta

Easy sandbox map for the D&D beta we started last week. Big towns have a short description, all other stuff is decided by Dm on the fly or with few simple random tables. Here is one.

Random Settlement
Roads 1-3 on D6, Wilderness 1 on D6
2D6
2-4 Small Keep
5-7 Tradepost
8-10 Village
11-12 Ruin

Tradepost
Usually human (10% dwarven)
Leader: D6 1-2 Fighter, 3-5 Thief, 6 Wizard; level 1D6+1
Facilities: Inn, Stable, Small Market (common goods)
Population: 2D10+5 (50% can fight as fighters)
Special: 30% Villain is here, 30% Hero is here, 10% under attack by bandits or similiar threat)

Village
Usually human (10% dwarven, 5% elven)
Leader: D6 1 Fighter, 2 Thief, 3 Wizard, 4-6 commoner; class level 1D6+1
Facilities: 30% Palisade, 60% Inn, 60% Stable, 50% Small Market (common goods), 30% Tower with minor lord (F 1D6+1) and 10 man at arms, 30% small chapel with cleric (1D6 levels).
Population: 2D10 x 10
Special: 30% Villain lives here, 30% Hero lives here, 10% under attack by bandits or similiar threat). Villains and Heroes can be the rulers of the village (50%).
Base Economy: D6 1-2 herders, 3-4 farmers, 5 hunters (furs), 6 special (brewers, stonecutters, woodworking, armorers, … )

Small Keep
Usually human (10% dwarven, 5% elven)
Leader: D6 1-3 Lord, 4-5 Knight, 6 higher nobility (baron or even count) Fighter (level 1D6+1)
Facilities: 10% Inn, Stable, 10% Small Market (common goods), Blacksmith
Population: 1D10x10 civilians, 3D10+10 infantry/archers, 1D10+4 cavalry, 1D4 Knights (Fighter, level 1D6)
Special: 20% monastery (infantry and cavalry are 1st level clerics, Knights are 1D6 level clerics and the lord is a 1D6+4 levels cleric), 5% Villain lives here, 5% Hero lives here, 10% under attack by bandits or similiar threat).

Ruin
D6
1 empty, 2 bandits den, 3 adventurers camp site, 4 monsters, 5 undead, 6 overwhelming monster’s den

d&d map x Beta - Bunker Sandbox SL ex