Category Archives: Bone March

Random Skill of the Risen

You have been raised, you are not dead anymore but roll on here  if something is changed in you.

D10

1            You gain speak with dead 1/day.

2            You can feel the presence of undead 30’ radius.

3            Change your aligment (roll a random one).

4            You gain +1 to hit and damage the creature’s kind that killed you.

5            Creature’s kind that killed you cause fear as the spell.

6            You will slowly turn into a ghoul.

7            Non intelligent undead will ignore you if not attacked.

8            Immune to scrying abilities and objects.

9             Next time you die you turn into a wight, you can’t be raised or                                    ressurected.

10           Berserker, when HPs are brought to 10% you gain 10 temporary HPs,                       +2 to hit and damage, immunity to mind effects and will attack                                     anyone in sight. The effect lasts untill alive or the PC is the last one                             standing.

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M20 – Adventure in the Bone March

” The Great Kingdom of Northern Aerdy is behind the new power that rules the Bone March…”

A dungeon that can lead to further adventures and an awesome map drawn by Dyson Logos (http://rpgcharacters.wordpress.com/)

M20 – A02 – SPIES – Bone March 592


M20 Clerics

Not the usual ones, the chaplain is close to D&D stereotype of warrior of the faith, but with less magical power, while the priest is the true advocate of the church, with the turn undead skill and full magic powers.

Chaplain

  • Melee Attack Bonus: +1/2 lvl
  • Missile Attack Bonus: +1/3 lvl
  • Magic Attack Bonus: +1/2 lvl
  • Armor: Light, Medium, Shield
  • Weapon: Small, Medium, Xbow
  • Class Skill: Physical +2, Communication +1
  • Special Skill: Bless of Combat (once a day all allies get +1/lvl for 1 round to all attacks and damage rolls)
  • Can cast Divine spells with a spell level equal or below their current level /4 rounded up
  • Can use Divine scrolls

Priest

  • Melee Attack Bonus: +1/4 lvl
  • Missile Attack Bonus: +1/4 lvl
  • Magic Attack Bonus: +1 lvl
  • Armor: Light
  • Weapon: Small, Staff, Xbow
  • Class Skill: Communication +3
  • Special Skill: Turn Undead (use/day= lvlx2 + Mind Bonus)
  • Can cast Divine spells with a spell level equal or below their current level /2 rounded up
  • Can use Divine scrolls

M20 Rogues

M20 rogues, mostly for urban settings.

Grave Robber

  • Melee Attack Bonus: +1/2 lvl
  • Missile Attack Bonus: +1/2 lvl
  • Magic Attack Bonus: +1/2 lvl
  • Armor: Light
  • Weapon: Small, Medium, Short Bow, Xbow
  • Class Skill: Subterfuge +3
  • Special Skill: Dungeon Master (once a day he gets a +1/lvl bonus to any check related to the dungeon), Treasure Finder (can detect magic items, can evaluate objects)
  • Can use Arcane scrolls

Trader

  • Melee Attack Bonus: +1/2 lvl
  • Missile Attack Bonus: +1/2 lvl
  • Magic Attack Bonus: no
  • Armor: Light
  • Weapon: Small, Medium, Short Bow, Xbow
  • Class Skill: Subterfuge +1, Communication +2
  • Special Skill: Contacts (welcomed everywhere, can gather informations), Evaluate (can evaluate objects), Retainer (½HD/lvl, Class Mercenary)

Assassin

  • Melee Attack Bonus: +1/2 lvl
  • Missile Attack Bonus: +1/2 lvl
  • Magic Attack Bonus: no
  • Armor: Light
  • Weapon: Small, Medium, Short Bow, Xbow
  • Class Skill: Subterfuge +3
  • Special Skill: Backstab (add 1D6/4 Lvl to damage), Dual Wield (when using 2 weapons he deals 1d4 more damage), Poison Master (everyday can produce 1D6+2 doses of poison, the poison loses its power after 24 hours. Damge +1D6 damage, Stun 1D6 rounds, Stat Decrease (choose one) 1D6 hours. ST are vs 10+ Assassin level)

Spy

  • Melee Attack Bonus: +1/2 lvl
  • Missile Attack Bonus: +1/2 lvl
  • Magic Attack Bonus: +1/2 lvl
  • Armor: Light
  • Weapon: Small, Medium, Short Bow, Xbow
  • Class Skill: Subterfuge +2, Communication +1
  • Special Skill: Backstab (add 1D6/4 Lvl to damage), Impersonation (can disguise and act as any class, social status)
  • Can use Arcane and Divine scrolls

Microlite20 – Greyhawk, The Bone March

This short module describes what happened to the Bone March after the fall of Ivid.

– Encounter Tables (for each county of the Bone March)

– Monster Manual (with stats balanced for M20)(at least we found em good)

– Short description of all the powers acting in the region

– Pretty cool timeline, that can be used as hook generator for adventures in the Bone March before the 598 cy

M20 – REGIONAL – THE BONE MARCH