You have been raised, you are not dead anymore but roll on here if something is changed in you.
1 You gain speak with dead 1/day.
2 You can feel the presence of undead 30’ radius.
3 Change your aligment (roll a random one).
4 You gain +1 to hit and damage the creature’s kind that killed you.
5 Creature’s kind that killed you cause fear as the spell.
6 You will slowly turn into a ghoul.
7 Non intelligent undead will ignore you if not attacked.
8 Immune to scrying abilities and objects.
9 Next time you die you turn into a wight, you can’t be raised or ressurected.
10 Berserker, when HPs are brought to 10% you gain 10 temporary HPs, +2 to hit and damage, immunity to mind effects and will attack anyone in sight. The effect lasts untill alive or the PC is the last one standing.