The second part of our house rules for spellbooks
SPELLS COST
Spells are jealously gurded in library and academies, but even few shop can have scrolls and lower level ones. Money can buy spells, but it’s rare sometimes to find them, roll for the availability.
• Shops: the cost is always the highest possible for spells level 4 +
• Libraries: you get access to the magical texts by request (1D6 days)
• Academies: only members have access to spells of level 4+
• In libraries / academies Spells above level 4 can also be granted after a quest
Spell Level 1-2: 100 +1D6x50
Availability: shops (30%), minor libraries (40%), minor academies (50%), major libraries / academies (100%)
Spell Level 3-5: 500 +1D6x500
Availability: shops (20%), minor libraries (20%), minor academies (30%), major libraries (60%), major academies (90%)
Spell Level 6 +: 5000 + 1D6x1000
Availability: shops (05%), minor libraries (05%), minor academies (10%), major libraries (50%), major academies (80%)
TYPE OF CAPTURED SPELLBOOK
Format
D6 (modified by the Mage Level Table)
1-3 Scattered Pages
4-5 Parchment
6-7 Book
8-9 Travel Book
10-11 Travel Book (1D2) and 1 Accessory
12 Travel Book (1D3) and 1D6 Accessories
Number of Spells
1D2 for each spell level that the mage can cast modified by the Mage Level table
Mage Level Table
Level 1-3: +0
Level 4-5: +1
Level 6-10: +4
Level 11 +: +6
VALUE OF CAPTURED SPELLBOOK
Material: 30% of the value of Format and Accessories
Spell Level 1-2: 100 +1D6x10
Spell Level 3-5: 300 +1D6x100
Spell Level 6 +: 1000 + 1D6x1000
February 13th, 2012 at 02:59
Some good ideas here. Thanks for sharing … err … dumping?
February 13th, 2012 at 12:22
lol
ty BIG RICH! I am putting a PDF togheter with the spellbook house rules, I am adding some descriptions here and there, i will dump it here when done